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Changelog last 2 updates: The following is a price guide. Use it as a suggestion for the approximate value of a RotMG item in a trade. Please note however that there is no such thing as a "correct" price. Items do not have some sort of inherent price, and these prices aren't determined by me or any other one person. Also remember that prices change, and can change very quickly which is why I try to keep this guide updated daily.
Keep in mind that different people may value different items differently. My guide only tries to capture an average. If you have a coral silk which this guide prices at def, and you try to trade for an elder which is also priced at , don't be upset if your trade is declined even though both those items are worth the same. The person you're trying to trade with may already have 10 coral silks, or maybe he just doesn't play leather classes, and thus values his elder at 10 def and your coral silk at 6 def.
I also need to discuss a little about how I come up with these prices. First of all, you need to understand that the value of an item doesn't just come from how powerful or how rare an item is the supply. The value of an item also comes from how many people want that item the demand.
For example compare the vengeance armor and the shadow magus robe - the vengeance armor t10 is actually rarer and harder to get than the shadow magus robe t9 , but the robe is still worth more.
This is because more people play robe classes than melee classes, so the demand for the shadow magus is much higher than the demand for the vengeance armor. To determine the prices in this guide, I try to look at the supply versus the demand for an item. A pretty good representation of supply versus demand for an item is how many people try to buy an item versus how many people try to sell an item.
Let's say I step into the nexus and there are 10 people all trying to sell a moon robe for 4 def, and only 1 person trying to buy a moon robe. Even though everyone is selling moons for 4, simply because there are so many more sellers than buyers, the supply is higher than the demand, and the price should be lower. If I had moon as 4 def in my price guide and this was the situation at hand, I would go ahead and lower moon to def even though no one was actually trading moon for 3 def.
Alright, thanks for reading all of this. I know that sometimes I get upset at people who try to give me feedback that I disagree with, but I honestly do appreciate all of it.
Not only do I appreciate it, I need all the help I can get - the goal is for this to be everyone's price guide not just Kazansky's price guide. I don't trade every item in the game all the time and I don't sit in nexus all day, so if you think any prices are inaccurate, please PM me on forums or leave a comment here. Have a nice day. Pots are used as the currency of RotMG, with defense pots as the base unit.
Most of the items in this guide will be priced by def pots. Obviously since all of these items are new the prices are still extremely unstable. Use this as a very very very rough guide. Priceless item, since no way to get more of them. It does not mean an average of It means at least 20, but can go all the way to infinity.
Fire water may be worth slightly more since it heals hp instead of the hp or mp of all the other wines.